MegaRandom
510189548Analyzed3v3 RM
·
18h ago on Sep 29, 2026·
83m 28s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 145,582 analysed team-game players on MegaRandom.
Vitor
C
Feudal Age
12:05
vs 11:14
btm 31%
Castle Age
19:11
vs 20:18
top 40%
Imperial Age
37:02
vs 37:21
top 48%
eAPM
21
vs 28
btm 31%
First military
12:09
vs 14:32
top 31%
▲
Town centers almost never idle — 36s across the first 19:11
Farraway
C
Feudal Age
12:36
vs 11:14
btm 22%
Castle Age
20:32
vs 20:18
btm 48%
Imperial Age
42:17
vs 37:21
btm 20%
eAPM
25
vs 28
btm 44%
First military
14:13
vs 14:32
top 48%
▼
Slow Feudal Age at 12:36 — slower than 78% of analysed players on MegaRandom
▼
Slow Imperial Age at 42:17 — slower than 80% of analysed players on MegaRandom
▲
Town centers almost never idle — 11s across the first 20:32
emersomcivil
C
Feudal Age
13:08
vs 11:14
btm 16%
Castle Age
18:17
vs 20:18
top 32%
Imperial Age
34:44
vs 37:21
top 30%
eAPM
15
vs 28
btm 16%
First military
35:08
vs 14:32
btm 1%
▼
Slow Feudal Age at 13:08 — slower than 84% of analysed players on MegaRandom
▲
Fast Imperial Age at 34:44 — faster than 70% of analysed players on MegaRandom
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 35:08 (Transport Ship) — later than 99% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 18:17
Hello
B
Feudal Age
11:48
vs 11:14
btm 37%
Castle Age
18:52
vs 20:18
top 37%
Imperial Age
36:44
vs 37:21
top 45%
eAPM
38
vs 28
top 28%
First military
17:51
vs 14:32
btm 30%
▼
Loom after the Feudal click (26:42) — usually safest before it
▲
Town centers almost never idle — 6s across the first 18:52
poopinator
D
Feudal Age
11:12
vs 11:14
top 49%
Castle Age
26:46
vs 20:18
btm 8%
Imperial Age
40:48
vs 37:21
btm 27%
eAPM
10
vs 28
btm 6%
First military
12:36
vs 14:32
top 36%
▼
Slow Castle Age at 26:46 — slower than 92% of analysed players on MegaRandom
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
< blank >
C
Feudal Age
9:47
vs 11:14
top 16%
Castle Age
29:22
vs 20:18
btm 4%
Imperial Age
45:04
vs 37:21
btm 11%
eAPM
27
vs 28
btm 47%
First military
17:40
vs 14:32
btm 31%
▲
Fast Feudal Age at 9:47 — faster than 84% of analysed players on MegaRandom
▼
Slow Castle Age at 29:22 — slower than 96% of analysed players on MegaRandom
▼
Slow Imperial Age at 45:04 — slower than 89% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:32 of the first 29:22 — keep villagers queued