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Lombardia

509992200Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 40m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1268
+13
🇦🇷 Bulgarians · Argentina
1263
+14
🇦🇷 Mongols · Argentina
1208
+16
🇦🇷 Varangians · Argentina
1160
+18
🇲🇽 Magyars · Mexico
1231
-16
🇺🇸 Spanish · United States
1204
-15
🇨🇦 Saxons · Canada
1202
-15
🇨🇦 Maya · Canada
1192
-15
Player eAPM Actions Feudal Castle Imperial Opening
51 2,066 9:24 24:37 — ⚔ Scout Rush
40 1,589 10:34 15:48 37:29 ⚔ FC into Archers
29 1,171 10:45 14:29 31:35 ⛏ Fast Castle
28 1,136 10:31 17:01 39:47 ⚔ FC into Archers
26 1,058 11:48 17:23 — ⛏ Fast Castle
26 1,052 11:02 15:35 32:31 ⚔ Archers FC
23 935 11:02 — — ⚔ Scout Rush
22 883 13:04 17:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,425 13,880 8,155 2,570 38,030 40,218
16,730 8,304 7,395 400 32,829 36,326
10,575 9,495 5,440 1,530 27,040 30,281
7,100 9,164 4,025 100 20,389 26,149
9,705 5,298 2,800 925 18,728 25,117
8,530 4,122 3,835 1,800 18,287 21,314
7,715 6,983 1,275 1,120 17,093 18,660
3,500 2,721 150 125 6,496 9,243
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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