AoeStats
← 玩印度的哥们硬不起来

African Clearing

510294490Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 24m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1503
+17
🇨🇳 Saxons · China
1500
+17
🇨🇳 Varangians · China
1483
+18
🇨🇳 Mapuche · China
1469
+18
🇦🇷 Wei · Argentina
1607
-22
1536
-18
1516
-17
🇨🇳 Franks · China
1420
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 1,301 11:40 22:30 — ⚔ Scout Rush
48 1,195 13:54 17:43 — ⛏ Fast Castle
40 983 14:44 18:56 — ⛏ Fish Boom FC
35 871 12:42 20:04 — ⛏ Fish Boom FC
35 872 14:23 — — ⛏ Fast Castle
34 845 13:11 17:15 — ⛏ Fast Castle
27 663 12:51 — — ⚔ Scouts into Archers
23 577 11:00 23:52 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
5,275 4,578 2,160 235 12,248 11,840
5,210 4,873 1,035 300 11,418 11,153
5,500 4,309 575 850 11,234 10,793
4,345 3,785 250 525 8,905 9,457
5,350 2,525 550 200 8,625 8,191
3,750 2,908 385 200 7,243 7,352
3,770 1,785 745 750 7,050 6,640
3,275 1,653 250 100 5,278 5,276
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.