AoeStats
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Arena

509419898Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 40m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
1461
+13
🇵🇾 Dravidians · Paraguay
1433
+14
🇨🇳 Spanish · China
1425
+15
1421
+15
🇲🇽 Armenians · Mexico
1533
-19
🇵🇪 Italians · Peru
1406
-15
🇲🇽 Danes · Mexico
1357
-13
🇲🇽 Magyars · Mexico
1292
-10
Player eAPM Actions Feudal Castle Imperial Opening
52 2,112 10:49 14:32 — ⛏ Fast Castle
44 1,786 10:06 14:15 — ⛏ Fast Castle
43 1,771 10:04 13:44 30:48 ⛏ Fast Castle
42 1,732 10:04 15:22 27:33 ⛏ Fast Castle
40 1,646 11:06 14:54 29:25 ⛏ Fast Castle
37 1,512 11:46 15:14 28:39 ⛏ Fast Castle
28 1,135 10:03 13:43 27:34 ⛏ Fast Castle
25 1,033 10:46 15:06 30:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,320 11,915 14,500 4,235 58,970 60,605
27,010 16,995 9,845 1,050 54,900 63,684
25,095 19,455 8,740 960 54,250 55,927
19,230 12,635 8,060 2,150 42,075 45,243
14,940 13,870 6,475 1,585 36,870 39,837
13,610 9,973 6,785 2,915 33,283 37,750
10,975 12,778 3,375 200 27,328 32,653
9,395 9,415 4,950 2,330 26,090 27,839
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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