AoeStats
← mateakd2013

MegaRandom

510582004Analyzed
4v4 RM · 15h ago on Oct 1, 2026· 36m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Byzantines · Greece
932
+12
🇹🇷 Turks · Türkiye
871
+15
🇸🇮 Khmer · Slovenia
768
+19
🇬🇷 Danes · Greece
765
+19
🇦🇷 Poles · Argentina
901
-19
🇧🇷 Khmer · Brazil
836
-16
🇧🇷 Saxons · Brazil
835
-16
🇦🇷 Sicilians · Argentina
785
-14
Player eAPM Actions Feudal Castle Imperial Opening
26 931 11:54 16:37 — ⛏ Fast Castle
21 760 11:45 16:09 32:48 ⛏ Fast Castle
18 639 14:27 17:19 — ⛏ Fast Castle
15 527 14:20 19:31 32:20 ⛏ Fast Castle
14 506 10:56 20:08 30:03 ⛏ Fast Castle
12 443 15:41 21:26 — ⛏ Fast Castle
9 324 13:54 28:06 — ⛏ Fast Castle
6 220 13:20 17:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,770 10,975 4,715 2,485 31,945 35,329
10,930 11,520 3,810 1,025 27,285 35,194
10,665 8,535 5,390 950 25,540 29,873
12,160 5,740 3,740 1,805 23,445 31,483
10,830 4,435 5,970 1,410 22,645 24,151
9,345 5,225 1,725 1,795 18,090 19,538
6,950 4,509 1,610 1,500 14,569 17,364
3,100 1,070 250 175 4,595 6,123
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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