Oasis
509807871Analyzed2v2 RM
·
3d ago on Sep 28, 2026·
54m 45s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
DisgruntledShark
D
Feudal Age
11:14
vs 10:44
btm 36%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
13
vs 31
btm 8%
First military
13:29
vs 13:39
top 49%
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 11:10 of the first 30:00 — keep villagers queued
626566706
D
Feudal Age
12:07
vs 10:44
btm 18%
Castle Age
22:53
vs 20:42
btm 29%
Imperial Age
38:32
vs 36:44
btm 36%
eAPM
14
vs 31
btm 9%
First military
13:36
vs 13:39
top 50%
▼
Slow Feudal Age at 12:07 — slower than 82% of analysed players on Oasis
▼
Low eAPM (14) — busier hands win idle time back
CougarHuntin
C
Feudal Age
11:07
vs 10:44
btm 39%
Castle Age
19:17
vs 20:42
top 37%
Imperial Age
41:03
vs 36:44
btm 21%
eAPM
15
vs 31
btm 11%
First military
17:26
vs 13:39
btm 33%
▼
Slow Imperial Age at 41:03 — slower than 79% of analysed players on Oasis
▼
Low eAPM (15) — busier hands win idle time back
killertony74
C
Feudal Age
10:27
vs 10:44
top 42%
Castle Age
23:20
vs 20:42
btm 25%
Imperial Age
41:34
vs 36:44
btm 19%
eAPM
26
vs 31
btm 37%
First military
11:56
vs 13:39
top 39%
▼
Slow Castle Age at 23:20 — slower than 75% of analysed players on Oasis
▼
Slow Imperial Age at 41:34 — slower than 81% of analysed players on Oasis
▲
Town centers almost never idle — 5s across the first 23:19