AoeStats
← Sacresh Martire

Oasis

510139149Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 75m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇱🇺 Saxons · Luxembourg
887
+16
🇬🇷 Franks · Greece
867
+17
🇮🇹 Mongols · Italy
866
+17
🇩🇪 Chinese · Germany
848
+17
🇪🇸 Italians · Spain
908
-27
🇪🇸 Byzantines · Spain
900
-17
🇹🇷 Mongols · Türkiye
890
-17
🇪🇸 Tatars · Spain
827
-14
Compared against 78,104 analysed team-game players on Oasis.
Mr Seymour Guado C
Feudal Age 12:46 vs 10:44
btm 11%
Castle Age 18:39 vs 20:42
top 32%
Imperial Age 37:06 vs 36:44
btm 47%
eAPM 15 vs 31
btm 11%
First military 44:05 vs 13:39
btm 0%
▼ Slow Feudal Age at 12:46 — slower than 89% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 44:05 (Mounted Crossbowman) — later than 100% of analysed players on Oasis
▼ Town centers idle 3:24 of the first 18:39 — keep villagers queued
lil_luzツ B
Feudal Age 11:05 vs 10:44
btm 40%
Castle Age 21:01 vs 20:42
btm 47%
Imperial Age 32:27 vs 36:44
top 16%
eAPM 20 vs 31
btm 22%
First military 29:41 vs 13:39
btm 4%
▲ Fast Imperial Age at 32:27 — faster than 84% of analysed players on Oasis
▼ Low eAPM (20) — busier hands win idle time back
▼ Loom after the Feudal click (22:30) — usually safest before it
▼ First military only at 29:41 (Hearth Troop) — later than 96% of analysed players on Oasis
Scamander B
Feudal Age 11:29 vs 10:44
btm 30%
Castle Age 17:26 vs 20:42
top 24%
Imperial Age 32:06 vs 36:44
top 14%
eAPM 27 vs 31
btm 41%
First military 30:11 vs 13:39
btm 4%
▲ Fast Castle Age at 17:26 — faster than 76% of analysed players on Oasis
▲ Fast Imperial Age at 32:06 — faster than 86% of analysed players on Oasis
▼ First military only at 30:11 (Chu Ko Nu) — later than 96% of analysed players on Oasis
Sacresh Martire B
Feudal Age 10:25 vs 10:44
top 41%
Castle Age 15:42 vs 20:42
top 10%
Imperial Age 35:59 vs 36:44
top 44%
eAPM 23 vs 31
btm 30%
First military 22:53 vs 13:39
btm 15%
▲ Fast Castle Age at 15:42 — faster than 90% of analysed players on Oasis
▼ First military only at 22:53 (Scout Cavalry) — later than 85% of analysed players on Oasis
▲ Town centers almost never idle — 6s across the first 15:42
TrakaTra C
Feudal Age 11:55 vs 10:44
btm 22%
Castle Age 18:06 vs 20:42
top 28%
Imperial Age 36:16 vs 36:44
top 46%
eAPM 15 vs 31
btm 11%
First military 15:32 vs 13:39
btm 41%
▼ Slow Feudal Age at 11:55 — slower than 78% of analysed players on Oasis
▲ Fast Castle Age at 18:06 — faster than 72% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 30s across the first 18:06
ramizeta B
Feudal Age 11:46 vs 10:44
btm 24%
Castle Age 20:43 vs 20:42
top 50%
Imperial Age 33:15 vs 36:44
top 22%
eAPM 22 vs 31
btm 28%
First military 20:27 vs 13:39
btm 22%
▼ Slow Feudal Age at 11:46 — slower than 76% of analysed players on Oasis
▲ Fast Imperial Age at 33:15 — faster than 78% of analysed players on Oasis
gauwart A
Feudal Age 9:48 vs 10:44
top 26%
Castle Age 17:48 vs 20:42
top 26%
Imperial Age 28:24 vs 36:44
top 2%
eAPM 23 vs 31
btm 30%
First military 25:26 vs 13:39
btm 9%
▲ Fast Feudal Age at 9:48 — faster than 74% of analysed players on Oasis
▲ Fast Castle Age at 17:48 — faster than 74% of analysed players on Oasis
▲ Fast Imperial Age at 28:24 — faster than 98% of analysed players on Oasis
▼ Loom after the Feudal click (10:20) — usually safest before it
▼ First military only at 25:26 (Monk) — later than 91% of analysed players on Oasis
Feed Me A
Feudal Age 10:31 vs 10:44
top 44%
Castle Age 15:37 vs 20:42
top 9%
Imperial Age 30:37 vs 36:44
top 7%
eAPM 24 vs 31
btm 31%
First military 23:08 vs 13:39
btm 14%
▲ Fast Castle Age at 15:37 — faster than 91% of analysed players on Oasis
▲ Fast Imperial Age at 30:37 — faster than 93% of analysed players on Oasis
▼ First military only at 23:08 (Monk) — later than 86% of analysed players on Oasis
▲ Town centers almost never idle — 0s across the first 15:36
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