Fortress
510187500Analyzed2v2 RM
·
14h ago on Sep 29, 2026·
78m 29s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Smurfosaurus Rex
551 units ordered
Hussar400
Mangudai109
Siege Ram28
Light Cavalry7
Knight3
Monk2
Trebuchet2
First military 15:43 — Monk
a_m_ct
418 units ordered
Hussar336
Cavalry Archer47
Scout Cavalry24
Light Cavalry6
Monk5
First military 15:24 — Monk
EsteNoEsPaisa
923 units ordered
Halberdier393
Elite Skirmisher361
Fire Lancer153
Trebuchet6
Battering Ram5
Cavalry Archer5
First military 15:11 — Battering Ram
Sergio A. Gamarra
376 units ordered
Elite Skirmisher264
War Elephant78
Cavalier18
Trebuchet11
Archer5
First military 16:45 — War Elephant
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Smurfosaurus Rex’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
a_m_ct’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
EsteNoEsPaisa’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
Sergio A. Gamarra’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Spearman
+15
Camel Rider
+9