AoeStats
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Arena

509452172Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 45m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇷 Danes · Croatia
847
+16
🇨🇱 Turks · Chile
833
+17
828
+17
🇫🇷 Bohemians · France
814
+18
🇹🇷 Franks · Türkiye
863
-17
🇲🇽 Dravidians · Mexico
860
-43
🇮🇶 Huns · Iraq
848
-17
🇨🇳 Koreans · China
840
-17
Player eAPM Actions Feudal Castle Imperial Opening
27 1,214 11:06 15:20 30:08 ⛏ Fast Castle
25 1,127 9:31 18:28 30:47 ⛏ Fast Castle
23 1,044 12:04 21:19 41:50 ⛏ Fast Castle
22 1,023 13:11 19:04 32:38 ⛏ Fast Castle
20 926 9:30 15:48 31:09 ⛏ Fast Castle
16 720 11:16 21:01 40:02 ⛏ Fast Castle
13 613 11:36 19:28 33:19 ⛏ Fast Castle
11 511 9:49 21:19 32:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,105 14,323 6,640 2,800 44,868 57,624
10,600 18,495 11,820 2,255 43,170 52,114
20,085 12,950 8,350 1,600 42,985 49,061
12,230 16,070 7,565 2,750 38,615 43,041
15,645 9,415 9,330 2,900 37,290 42,762
11,860 11,633 6,675 995 31,163 41,056
13,625 7,065 7,805 1,415 29,910 41,900
11,425 6,675 4,535 1,600 24,235 29,273
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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