AoeStats
← tiger

Black Forest

509514967Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 65m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Romans · United States
1057
+11
🇺🇸 Khmer · United States
949
+15
🇺🇸 Persians · United States
805
+21
🇺🇸 Goths · United States
793
+22
🇩🇪 Britons · Germany
938
-18
🇳🇮 Saxons · Nicaragua
925
-17
🇺🇸 Varangians · United States
919
-17
🇳🇮 Wei · Nicaragua
914
-17
Player eAPM Actions Feudal Castle Imperial Opening
34 2,222 12:58 17:23 37:29 ⛏ Fast Castle
26 1,681 11:24 15:43 30:09 ⛏ Fast Castle
25 1,615 12:57 16:39 32:13 ⛏ Fast Castle
24 1,561 11:48 15:43 35:23 ⛏ Fast Castle
20 1,329 10:57 15:15 31:21 ⛏ Fast Castle
17 1,133 12:24 20:51 30:49 ⛏ Fast Castle
14 899 13:08 17:46 40:39 ⛏ Fast Castle
14 936 12:13 23:14 39:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,065 21,880 24,130 3,000 107,075 131,187
37,910 29,210 29,665 1,065 97,850 112,967
44,395 20,534 29,070 3,050 97,049 133,694
29,605 35,281 15,280 3,070 83,236 103,432
27,135 24,951 22,285 4,520 78,891 87,289
34,130 18,129 18,310 3,030 73,599 91,116
28,505 25,830 14,360 1,700 70,395 83,969
22,430 20,550 14,315 2,300 59,595 80,701
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.