AoeStats
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Black Forest

510059837Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 41m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1604
+14
🇦🇺 Persians · Australia
1588
+15
🇹🇼 Khmer · Taiwan
1587
+15
🇨🇳 Britons · China
1558
+15
🇮🇳 Danes · India
1613
-18
🇳🇿 Bohemians · New Zealand
1548
-14
🇦🇺 Varangians · Australia
1544
-14
🇮🇳 Jurchens · India
1524
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 2,539 8:59 18:24 — ⛏ Fish Boom FC
53 2,200 12:16 16:12 35:31 ⛏ Fish Boom FC
47 1,959 11:56 16:08 35:58 ⛏ Fish Boom FC
45 1,880 11:44 14:56 27:02 ⛏ Fish Boom FC
45 1,846 12:22 15:59 29:07 ⛏ Fish Boom FC
35 1,451 9:56 18:52 25:14 ⚔ Drush into Fish Boom FC
33 1,380 11:36 16:44 32:46 ⛏ Fish Boom FC
27 1,130 11:30 15:34 30:11 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
29,380 18,035 11,630 5,400 64,445 81,922
28,170 16,090 15,005 1,795 61,060 66,558
14,635 22,200 11,415 2,250 50,500 54,310
16,335 13,971 7,200 1,715 39,221 42,000
16,345 10,663 6,235 2,290 35,533 41,613
8,030 12,711 9,005 2,700 32,446 36,508
10,340 11,970 2,735 2,560 27,605 29,734
6,400 12,312 4,755 2,425 25,892 29,385
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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