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African Clearing

510738615Analyzed
4v4 RM · 4h ago on Oct 2, 2026· 47m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Japanese · Australia
1177
+12
🇪🇸 Georgians · Spain
1147
+13
🇬🇧 Huns · United Kingdom
1133
+13
🇩🇪 Mongols · Germany
1094
+15
🇳🇨 Varangians · New Caledonia
1123
-16
🇫🇷 Danes · France
1105
-14
🇫🇷 Slavs · France
1050
-12
🇳🇨 Wei · New Caledonia
1026
-11
Player eAPM Actions Feudal Castle Imperial Opening
64 3,071 12:50 17:06 41:52 ⛏ Fast Castle
38 1,822 12:34 19:04 42:49 ⚔ Scout Rush
27 1,279 11:51 21:21 42:50 ⚔ Scout Rush
27 1,288 13:50 18:11 38:39 ⛏ Fast Castle
25 1,194 13:43 20:12 33:40 ⛏ Fast Castle
17 815 13:56 20:44 41:34 ⛏ Fast Castle
16 773 17:51 38:29 —
15 723 14:19 19:10 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
K
38,550 13,048 26,965 3,000 81,563 86,535
22,295 11,323 8,155 4,065 45,838 48,177
24,415 10,100 8,400 2,900 45,815 51,640
21,945 11,045 9,245 1,050 43,285 46,039
17,200 12,770 8,840 1,950 40,760 43,618
15,750 7,159 6,725 2,260 31,894 32,875
8,340 5,555 3,310 1,600 18,805 20,688
5,800 5,917 250 1,050 13,017 13,635
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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