AoeStats
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Black Forest

508817772Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 54m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Teutons · Türkiye
850
+14
🇩🇪 Hindustanis · Germany
810
+16
🇦🇷 Japanese · Argentina
809
+16
🇹🇷 Turks · Türkiye
760
+18
🇦🇺 Burgundians · Australia
839
-17
🇯🇵 Saxons · Japan
825
-17
🇨🇳 Varangians · China
793
-15
🇳🇿 Franks · New Zealand
780
-15
Player eAPM Actions Feudal Castle Imperial Opening
18 994 11:46 19:41 34:51 ⛏ Fish Boom FC
18 966 11:11 17:16 40:18 ⛏ Fast Castle
17 952 12:10 21:14 30:44 ⛏ Fish Boom FC
15 846 14:08 24:39 42:17 ⛏ Fast Castle
15 801 17:36 23:57 37:45 ⛏ Fast Castle
13 712 11:52 22:18 40:14 ⛏ Fast Castle
11 593 14:21 26:28 32:08 ⛏ Fish Boom FC into Fast Imp
9 503 12:13 21:57 34:27 ⛏ FC into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
31,255 21,125 14,980 3,550 70,910 77,837
23,170 26,500 15,890 1,625 67,185 79,873
27,405 20,440 15,165 2,970 65,980 76,405
19,185 21,855 18,600 2,300 61,940 71,689
26,430 17,866 14,375 2,575 61,246 78,565
19,525 14,144 16,575 1,050 51,294 67,267
18,095 13,741 13,535 3,450 48,821 67,377
17,645 12,223 14,685 935 45,488 55,088
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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