AoeStats
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Arena

510061147Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 46m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
1181
+12
🇹🇼 Burgundians · Taiwan
1173
+12
🇹🇷 Persians · Türkiye
1158
+12
🇫🇷 Goths · France
1087
+15
🇨🇳 Bohemians · China
1161
-16
🇬🇧 Vietnamese · United Kingdom
1089
-13
🇮🇳 Varangians · India
1040
-11
🇨🇳 Teutons · China
1029
-11
Player eAPM Actions Feudal Castle Imperial Opening
64 2,995 10:44 14:35 25:40 ⛏ Fast Castle
40 1,844 10:06 13:38 28:23 ⛏ Fast Castle
37 1,727 10:24 15:29 25:01 ⛏ Fast Castle
31 1,439 11:00 14:57 39:11 ⛏ Fast Castle
22 1,038 11:11 15:26 — ⛏ Fast Castle
19 880 11:35 17:16 30:04 ⛏ Fast Castle
19 875 9:58 19:35 36:01 ⛏ Fast Castle
19 908 10:54 15:13 35:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,790 13,900 16,245 4,100 65,035 70,692
29,320 12,761 10,180 3,555 55,816 70,964
22,360 19,050 12,850 760 55,020 58,704
26,325 12,008 11,350 2,150 51,833 56,256
21,490 12,215 11,695 1,500 46,900 47,652
22,400 10,540 9,930 2,150 45,020 46,311
16,940 10,795 8,495 1,485 37,715 53,966
8,325 8,695 520 1,355 18,895 26,866
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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