AoeStats
← Adrianca019

MegaRandom

508861148Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 55m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Slavs · Hong Kong SAR China
1045
+9
🇨🇳 Varangians · China
967
+11
🇨🇳 Tatars · China
834
+17
🇦🇷 Spanish · Argentina
818
+16
🇩🇪 Saxons · Germany
934
-16
🇩🇪 Varangians · Germany
868
-14
🇨🇳 Mapuche · China
849
-13
🇦🇷 Huns · Argentina
783
-10
Player eAPM Actions Feudal Castle Imperial Opening
36 2,019 10:59 15:20 — ⛏ Fast Castle
28 1,546 9:42 21:59 41:39 ⚔ Scout Rush
19 1,082 12:42 18:12 43:40 ⛏ Fast Castle
17 979 12:30 17:16 29:31 ⛏ Fast Castle
16 919 12:52 29:36 47:11
14 802 10:49 15:11 40:12 ⛏ Fast Castle
13 746 10:26 17:32 36:42 ⚔ Towers FC
12 675 12:03 18:18 40:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,270 13,075 13,635 4,550 58,530 74,119
25,230 17,420 13,200 1,280 57,130 66,627
28,005 13,060 11,450 4,100 56,615 75,832
22,250 13,995 13,530 1,900 51,675 67,946
19,995 10,219 9,970 1,750 41,934 46,563
14,570 15,299 6,445 1,835 38,149 44,002
13,070 9,945 4,260 4,480 31,755 33,172
7,500 11,269 5,455 210 24,434 26,669
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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