Arena
509043957Analyzed2v2 RM
·
7d ago on Sep 25, 2026·
41m 2s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Xeuro
43 units ordered
Scout Cavalry18
Varangian Guard10
Knight4
Mangonel4
Trebuchet3
Battering Ram2
Scorpion1
Light Cavalry1
First military 22:16 — Varangian Guard
kwis
72 units ordered
Archer17
Crossbowman16
Arbalester10
Light Cavalry9
Camel Scout8
Trebuchet5
Scout Cavalry3
Spearman2
Cavalry Archer1
Monk1
First military 18:52 — Spearman
Rilenzo
47 units ordered
Gbeto40
Man-at-Arms3
Militia2
Monk2
First military 18:35 — Militia
Peppe_04
93 units ordered
Elite Skirmisher54
Skirmisher10
Jomsviking10
Battering Ram9
Spearman5
Mounted Crossbowman5
First military 20:55 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Xeuro’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
kwis’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Rilenzo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Peppe_04’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1