Arena
510309145Analyzed2v2 RM
·
6h ago on Sep 30, 2026·
52m 26s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
XDDCC
453 units ordered
Elite Skirmisher247
Halberdier140
Pikeman35
Varangian Guard26
Trebuchet3
Crossbowman2
First military 27:19 — Spearman
V
45 units ordered
Cavalier24
Conquistador7
Knight5
Battering Ram3
Bombard Cannon3
Petard1
Monk1
Missionary1
First military 19:13 — Petard
Spar27
115 units ordered
Camel Scout25
Champion24
Cavalier17
Two-Handed Swordsman14
Militia7
Knight7
Man-at-Arms5
Battering Ram5
Long Swordsman5
Gbeto4
Monk2
First military 16:23 — Militia
life_stuck_in_errors
240 units ordered
Janissary163
Cavalier45
Bombard Cannon14
Knight13
Monk5
First military 20:33 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
XDDCC’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
V’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Spar27’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
life_stuck_in_errors’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3