Arena
509773203Analyzed4v4 RM
·
5d ago on Sep 28, 2026·
50m 24s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 556,984 analysed team-game players on Arena.
unclesam613
A
Feudal Age
11:38
vs 10:55
btm 25%
Castle Age
15:09
vs 16:03
top 31%
Imperial Age
29:16
vs 32:17
top 21%
eAPM
50
vs 27
top 8%
First military
23:27
vs 18:52
btm 24%
▼
Slow Feudal Age at 11:38 — slower than 75% of analysed players on Arena
▲
Fast Imperial Age at 29:16 — faster than 79% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (19:09) — usually safest before it
▲
Town centers almost never idle — 20s across the first 15:09
mark_aoe_2024
B
Feudal Age
10:35
vs 10:55
top 34%
Castle Age
14:59
vs 16:03
top 27%
Imperial Age
37:29
vs 32:17
btm 17%
eAPM
23
vs 27
btm 37%
First military
17:17
vs 18:52
top 36%
▲
Fast Castle Age at 14:59 — faster than 73% of analysed players on Arena
▼
Slow Imperial Age at 37:29 — slower than 83% of analysed players on Arena
▼
Loom after the Feudal click (16:53) — usually safest before it
▲
Town centers almost never idle — 9s across the first 14:59
Pablo
B
Feudal Age
12:05
vs 10:55
btm 15%
Castle Age
15:55
vs 16:03
top 48%
Imperial Age
29:55
vs 32:17
top 28%
eAPM
28
vs 27
top 47%
First military
29:22
vs 18:52
btm 6%
▼
Slow Feudal Age at 12:05 — slower than 85% of analysed players on Arena
▲
Fast Imperial Age at 29:55 — faster than 72% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▼
First military only at 29:22 (Tarkan) — later than 94% of analysed players on Arena
▲
Town centers almost never idle — 11s across the first 15:55
HajimiManbo
B
Feudal Age
11:28
vs 10:55
btm 29%
Castle Age
15:17
vs 16:03
top 34%
Imperial Age
30:11
vs 32:17
top 30%
eAPM
32
vs 27
top 38%
First military
18:17
vs 18:52
top 45%
▲
Fast Imperial Age at 30:11 — faster than 70% of analysed players on Arena
▲
Town centers almost never idle — 4s across the first 15:17
CHUCKY[WASK]
A
Feudal Age
10:27
vs 10:55
top 29%
Castle Age
14:26
vs 16:03
top 12%
Imperial Age
28:11
vs 32:17
top 12%
eAPM
22
vs 27
btm 34%
First military
27:12
vs 18:52
btm 12%
▲
Fast Feudal Age at 10:27 — faster than 71% of analysed players on Arena
▲
Fast Castle Age at 14:26 — faster than 88% of analysed players on Arena
▲
Fast Imperial Age at 28:11 — faster than 88% of analysed players on Arena
▼
Loom after the Feudal click (12:03) — usually safest before it
▼
First military only at 27:12 (Monk) — later than 88% of analysed players on Arena
▲
Town centers almost never idle — 7s across the first 14:26
camel-number11
C
Feudal Age
11:06
vs 10:55
btm 42%
Castle Age
17:23
vs 16:03
btm 33%
Imperial Age
40:04
vs 32:17
btm 9%
eAPM
27
vs 27
top 50%
First military
19:11
vs 18:52
btm 48%
▼
Slow Imperial Age at 40:04 — slower than 91% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 17:23
Moul_3asirLimoune
A
Feudal Age
9:31
vs 10:55
top 6%
Castle Age
14:51
vs 16:03
top 23%
Imperial Age
38:22
vs 32:17
btm 14%
eAPM
54
vs 27
top 5%
First military
16:45
vs 18:52
top 30%
▲
Fast Feudal Age at 9:31 — faster than 94% of analysed players on Arena
▲
Fast Castle Age at 14:51 — faster than 77% of analysed players on Arena
▼
Slow Imperial Age at 38:22 — slower than 86% of analysed players on Arena
▲
High eAPM (54) — top quarter of analysed players
▼
Loom after the Feudal click (15:21) — usually safest before it
▲
Town centers almost never idle — 2s across the first 14:51
Moul_Thon
A
Feudal Age
11:52
vs 10:55
btm 19%
Castle Age
15:51
vs 16:03
top 47%
Imperial Age
28:13
vs 32:17
top 12%
eAPM
44
vs 27
top 14%
First military
28:14
vs 18:52
btm 9%
▼
Slow Feudal Age at 11:52 — slower than 81% of analysed players on Arena
▲
Fast Imperial Age at 28:13 — faster than 88% of analysed players on Arena
▲
High eAPM (44) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:14 (Spearman) — later than 91% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 15:51