AoeStats
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Arena

509773203Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 50m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1169
+17
🇨🇦 Celts · Canada
1167
+17
🇦🇷 Huns · Argentina
1135
+19
🇺🇸 Mongols · United States
1131
+19
🇲🇦 Celts · Morocco
1316
-23
🇲🇦 Spanish · Morocco
1248
-20
🇲🇦 Hindustanis · Morocco
1157
-16
🇲🇦 Varangians · Morocco
1061
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,743 9:31 14:51 38:22 ⛏ Fast Castle
50 2,537 11:38 15:09 29:16 ⛏ Fast Castle
44 2,242 11:52 15:51 28:13 ⛏ Fast Castle
32 1,599 11:28 15:17 30:11 ⛏ Fast Castle
28 1,387 12:05 15:55 29:55 ⛏ Fast Castle
27 1,348 11:06 17:23 40:04 ⛏ Fast Castle
23 1,164 10:35 14:59 37:29 ⛏ Fast Castle
22 1,109 10:27 14:26 28:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,110 27,855 19,795 2,350 82,110 85,670
26,370 15,340 19,840 1,280 62,830 74,498
30,640 19,105 9,290 3,000 62,035 73,838
30,510 19,725 9,300 2,150 61,685 63,559
30,030 9,925 19,205 950 60,110 78,568
15,300 13,765 7,115 2,285 38,465 48,288
15,725 10,795 8,050 1,105 35,675 38,738
14,150 10,645 8,305 1,320 34,420 37,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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