AoeStats
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Arena

510543228Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 41m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1990
+7
🇨🇳 Saxons · China
1977
+7
🇨🇳 Teutons · China
1628
+19
🇭🇰 Teutons · Hong Kong SAR China
1465
+25
🇩🇪 Danes · Germany
1819
-18
🇨🇳 Mongols · China
1755
-15
1713
-14
🇨🇴 Mongols · Colombia
1648
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 2,162 9:39 15:04 33:32 ⛏ Fast Castle
48 1,984 10:04 14:06 26:53 ⛏ Fast Castle
48 1,978 9:59 13:35 27:36 ⛏ Fast Castle
48 2,016 10:02 13:40 27:52 ⛏ Fast Castle
47 1,961 9:00 25:59 — ⚔ Towers FC
45 1,868 12:52 17:33 30:56 ⛏ Fast Castle
36 1,480 11:34 15:42 31:33 ⛏ Fast Castle
27 1,132 8:28 28:11 32:29 ⚔ Towers FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
20,055 28,325 15,430 5,650 69,460 72,597
23,510 20,825 15,250 3,200 62,785 72,634
28,250 17,790 13,315 2,250 61,605 68,464
25,635 18,120 13,655 3,345 60,755 64,847
27,135 17,100 8,850 3,550 56,635 61,488
13,000 10,100 2,050 2,970 28,120 30,622
9,225 11,025 1,800 1,610 23,660 24,151
7,650 4,210 250 1,625 13,735 14,961
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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