Fortress
510038548Analyzed4v4 RM
·
3d ago on Sep 29, 2026·
20m 37s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
murphyrh
C
Feudal Age
7:47
vs 7:49
top 48%
Castle Age
13:04
vs 12:34
btm 40%
Imperial Age
—
vs 28:24
btm 0%
eAPM
7
vs 25
btm 3%
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom after the Feudal click (11:01) — usually safest before it
$$El TinkiWinki$$
C
Feudal Age
7:00
vs 7:49
top 14%
Castle Age
16:38
vs 12:34
btm 10%
Imperial Age
—
vs 28:24
btm 0%
eAPM
14
vs 25
btm 12%
First military
17:06
vs 15:31
btm 39%
▲
Fast Feudal Age at 7:00 — faster than 86% of analysed players on Fortress
▼
Slow Castle Age at 16:38 — slower than 90% of analysed players on Fortress
▼
Low eAPM (14) — busier hands win idle time back
RYOUSHI HAN
D
Feudal Age
7:43
vs 7:49
top 45%
Castle Age
16:45
vs 12:34
btm 10%
Imperial Age
—
vs 28:24
btm 0%
eAPM
12
vs 25
btm 9%
First military
16:29
vs 15:31
btm 43%
▼
Slow Castle Age at 16:45 — slower than 90% of analysed players on Fortress
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (11:06) — usually safest before it
▲
Town centers almost never idle — 36s across the first 16:45
MHR.MK
D
Feudal Age
7:52
vs 7:49
btm 48%
Castle Age
15:02
vs 12:34
btm 18%
Imperial Age
—
vs 28:24
btm 0%
eAPM
9
vs 25
btm 5%
First military
15:04
vs 15:31
top 46%
▼
Slow Castle Age at 15:02 — slower than 82% of analysed players on Fortress
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom after the Feudal click (9:30) — usually safest before it
Yogurt 501
D
Feudal Age
9:16
vs 7:49
btm 10%
Castle Age
14:09
vs 12:34
btm 26%
Imperial Age
—
vs 28:24
btm 0%
eAPM
10
vs 25
btm 6%
▼
Slow Feudal Age at 9:16 — slower than 90% of analysed players on Fortress
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 38s across the first 14:09
Stephani Gotica
S
Feudal Age
6:19
vs 7:49
top 3%
Castle Age
10:14
vs 12:34
top 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
22
vs 25
btm 37%
First military
10:16
vs 15:31
top 5%
▲
Fast Feudal Age at 6:19 — faster than 97% of analysed players on Fortress
▲
Fast Castle Age at 10:14 — faster than 100% of analysed players on Fortress
▼
Loom after the Feudal click (7:07) — usually safest before it
▲
Early military at 10:16 (Samurai) — earlier than 95% of analysed players on Fortress
▲
Town centers almost never idle — 4s across the first 10:13
dOlebriO
D
Feudal Age
8:10
vs 7:49
btm 35%
Castle Age
13:22
vs 12:34
btm 36%
Imperial Age
—
vs 28:24
btm 0%
eAPM
14
vs 25
btm 12%
First military
18:54
vs 15:31
btm 29%
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (6:38) — usually safest before it
▲
Town centers almost never idle — 15s across the first 13:22
MartyIgnacio
A
Feudal Age
7:51
vs 7:49
btm 48%
Castle Age
11:40
vs 12:34
top 26%
Imperial Age
—
vs 28:24
btm 0%
eAPM
35
vs 25
top 25%
First military
11:42
vs 15:31
top 12%
▲
Fast Castle Age at 11:40 — faster than 74% of analysed players on Fortress
▲
High eAPM (35) — top quarter of analysed players
▲
Early military at 11:42 (Ballista Elephant) — earlier than 88% of analysed players on Fortress
▲
Town centers almost never idle — 42s across the first 11:39