Oasis
508748844Analyzed2v2 RM
·
7d ago on Sep 23, 2026·
59m 42s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
EZEKIEL_2517
356 units ordered
Elite Skirmisher167
Paladin72
Mounted Crossbowman42
Scout Cavalry41
Pikeman18
Battering Ram6
Mangonel3
Knight3
Trebuchet3
Monk1
First military 10:33 — Scout Cavalry
Moralelastic
198 units ordered
Elite Skirmisher77
Knight65
Cavalier41
Jarl15
First military 16:45 — Knight
MonoH
263 units ordered
Jarl138
Varangian Guard85
Pikeman25
Capped Ram7
Monk3
Battering Ram3
Mangonel2
First military 19:58 — Jarl
ChinoR
510 units ordered
Elite Skirmisher201
Spearman154
Hussar122
Crossbowman17
Light Cavalry13
Trebuchet3
First military 11:37 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
EZEKIEL_2517’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Moralelastic’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
MonoH’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
ChinoR’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9