AoeStats
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MegaRandom

510036552Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 46m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
952
+14
🇨🇱 Varangians · Chile
924
+15
🇨🇦 Slavs · Canada
904
+16
🇺🇸 Spanish · United States
869
+51
🇦🇷 Chinese · Argentina
948
-17
🇦🇷 Koreans · Argentina
922
-16
🇺🇾 Danes · Uruguay
890
-15
🇺🇾 Britons · Uruguay
887
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,989 13:42 18:23 42:06 ⛏ Fish Boom FC
40 1,878 10:01 23:19 36:22 ⚔ Scouts into Fish Boom
28 1,322 15:01 19:15 38:57 ⚔ Fish Boom into Scouts
24 1,132 11:04 32:57 — ⚔ Towers into Archers
22 1,040 12:01 21:19 —
22 1,002 10:46 22:58 38:09 ⛏ Fish Boom FC
17 767 12:25 18:51 — ⚔ Fish Boom FC into Skirms
15 687 11:10 23:34 36:59 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,950 14,527 8,200 1,105 43,782 54,764
17,430 13,655 5,430 1,325 37,840 44,685
13,150 14,260 6,725 1,705 35,840 39,702
12,370 12,930 7,385 2,225 34,910 39,367
14,680 5,775 9,870 2,700 33,025 37,674
14,705 11,382 5,765 985 32,837 42,474
14,205 8,875 2,370 1,530 26,980 31,444
6,290 3,904 545 1,150 11,889 13,327
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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