AoeStats
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Fortress

509424594Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 45m 40s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Romans · Germany
1009
+12
🇪🇪 Poles · Estonia
887
+17
🇨🇳 Saxons · China
868
+18
🇩🇪 Britons · Germany
865
+17
🇺🇸 Persians · United States
964
-19
🇺🇸 Britons · United States
937
-17
🇺🇸 Varangians · United States
919
-16
🇺🇸 Teutons · United States
810
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,930 6:44 11:08 27:35 ⛏ Fast Castle
39 1,779 8:01 15:27 30:15 ⛏ Fast Castle
30 1,360 8:41 16:05 32:48 ⛏ Fast Castle
29 1,337 7:47 14:45 31:11 ⚔ Archer Rush
27 1,248 7:10 11:29 24:48 ⛏ Fast Castle
24 1,087 6:52 13:27 29:32 ⛏ Fast Castle
17 761 8:56 14:29 32:38 ⛏ Fast Castle
12 561 7:15 18:39 33:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,560 17,445 19,190 1,230 72,425 74,684
25,020 19,440 18,280 1,730 64,470 69,459
25,835 13,260 21,200 1,600 61,895 71,226
27,270 23,400 7,935 1,750 60,355 62,588
20,260 17,125 10,765 1,605 49,755 61,814
18,210 17,390 8,700 2,590 46,890 58,730
16,330 20,360 6,985 2,910 46,585 52,843
18,730 10,525 7,065 2,865 39,185 44,009
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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