MegaRandom
509347882Analyzed4v4 RM
·
5d ago on Sep 26, 2026·
38m 39s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 148,878 analysed team-game players on MegaRandom.
GermanWolf7
A
Feudal Age
11:19
vs 11:14
btm 48%
Castle Age
21:48
vs 20:18
btm 37%
Imperial Age
34:37
vs 37:21
top 29%
eAPM
49
vs 28
top 13%
First military
26:41
vs 14:32
btm 5%
▲
Fast Imperial Age at 34:37 — faster than 71% of analysed players on MegaRandom
▲
High eAPM (49) — top quarter of analysed players
▼
First military only at 26:41 (Scorpion) — later than 95% of analysed players on MegaRandom
MrBubbles
B
Feudal Age
13:28
vs 11:14
btm 13%
Castle Age
20:17
vs 20:18
top 50%
Imperial Age
29:59
vs 37:21
top 6%
eAPM
34
vs 28
top 34%
First military
17:59
vs 14:32
btm 29%
▼
Slow Feudal Age at 13:28 — slower than 87% of analysed players on MegaRandom
▲
Fast Imperial Age at 29:59 — faster than 94% of analysed players on MegaRandom
▼
Loom after the Feudal click (11:25) — usually safest before it
▲
Town centers almost never idle — 27s across the first 20:17
Frardor /Transis
D
Feudal Age
17:20
vs 11:14
btm 2%
Castle Age
26:10
vs 20:18
btm 10%
Imperial Age
38:26
vs 37:21
btm 42%
eAPM
20
vs 28
btm 28%
First military
17:29
vs 14:32
btm 32%
▼
Slow Feudal Age at 17:20 — slower than 98% of analysed players on MegaRandom
▼
Slow Castle Age at 26:10 — slower than 90% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 26:10
Tonik
D
Feudal Age
12:47
vs 11:14
btm 20%
Castle Age
22:21
vs 20:18
btm 32%
Imperial Age
—
vs 37:21
btm 0%
eAPM
17
vs 28
btm 22%
First military
25:24
vs 14:32
btm 7%
▼
Slow Feudal Age at 12:47 — slower than 80% of analysed players on MegaRandom
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 25:24 (Monk) — later than 93% of analysed players on MegaRandom
AEC008
D
Feudal Age
13:54
vs 11:14
btm 10%
Castle Age
24:00
vs 20:18
btm 20%
Imperial Age
—
vs 37:21
btm 0%
eAPM
13
vs 28
btm 11%
First military
17:31
vs 14:32
btm 31%
▼
Slow Feudal Age at 13:54 — slower than 90% of analysed players on MegaRandom
▼
Slow Castle Age at 24:00 — slower than 80% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 7:55 of the first 24:00 — keep villagers queued
SMNT-Chifuego
B
Feudal Age
10:08
vs 11:14
top 23%
Castle Age
18:09
vs 20:18
top 31%
Imperial Age
—
vs 37:21
btm 0%
eAPM
18
vs 28
btm 25%
First military
19:00
vs 14:32
btm 24%
▲
Fast Feudal Age at 10:08 — faster than 77% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 7s across the first 18:09
顺风打工人
C
Feudal Age
14:37
vs 11:14
btm 6%
Castle Age
22:47
vs 20:18
btm 28%
Imperial Age
—
vs 37:21
btm 0%
eAPM
51
vs 28
top 11%
First military
12:40
vs 14:32
top 36%
▼
Slow Feudal Age at 14:37 — slower than 94% of analysed players on MegaRandom
▲
High eAPM (51) — top quarter of analysed players
▲
Town centers almost never idle — 16s across the first 22:47
374216472
B
Feudal Age
9:45
vs 11:14
top 16%
Castle Age
23:04
vs 20:18
btm 26%
Imperial Age
—
vs 37:21
btm 0%
eAPM
29
vs 28
top 47%
First military
28:36
vs 14:32
btm 3%
▲
Fast Feudal Age at 9:45 — faster than 84% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:36 (Monk) — later than 97% of analysed players on MegaRandom
▼
Town centers idle 5:18 of the first 23:03 — keep villagers queued