AoeStats
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Black Forest

508465876Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 36m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
1415
+11
🇹🇷 Varangians · Türkiye
1406
+11
🇲🇴 Wu · Macao SAR China
1389
+12
🇭🇰 Saxons · Hong Kong SAR China
1381
+12
🇹🇷 Cumans · Türkiye
1383
-15
🇹🇷 Bohemians · Türkiye
1351
-14
🇹🇷 Goths · Türkiye
1294
-11
🇹🇷 Franks · Türkiye
1141
-6
Player eAPM Actions Feudal Castle Imperial Opening
56 2,033 10:13 30:22 — ⛏ Fast Castle
42 1,535 9:08 22:00 — ⚔ M@A into Towers into Archers
39 1,409 12:21 27:16 — ⚔ Skirmisher Rush
36 1,314 12:08 21:22 — ⚔ M@A Rush
34 1,234 10:34 26:57 — ⚔ M@A into Towers
33 1,216 12:47 16:51 32:32 ⛏ Fast Castle
25 927 11:13 15:45 29:19 ⛏ Fast Castle
21 772 11:35 17:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,020 12,155 8,110 1,050 43,335 47,030
15,185 11,690 6,705 1,750 35,330 40,582
13,185 8,185 2,255 1,500 25,125 28,493
9,375 10,170 2,375 1,250 23,170 27,408
10,100 9,425 2,790 795 23,110 25,901
8,000 6,448 2,690 3,105 20,243 20,989
8,475 4,268 2,965 200 15,908 17,392
4,875 5,347 1,165 250 11,637 12,659
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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