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Black Forest

510511691Analyzed
4v4 RM · 11h ago on Oct 1, 2026· 67m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
986
+15
🇯🇵 Varangians · Japan
969
+16
🇨🇳 Turks · China
954
+16
🇮🇳 Jurchens · India
937
+17
🇨🇦 Varangians · Canada
978
-18
🇵🇬 Huns · Papua New Guinea
973
-16
🇬🇧 Britons · United Kingdom
958
-16
🇹🇷 Persians · Türkiye
925
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,899 11:35 17:05 31:24 ⛏ Fast Castle
25 1,689 16:58 27:49 33:37 ⛏ Fast Castle
24 1,635 12:36 17:56 32:51 ⛏ Fast Castle
23 1,533 10:23 17:27 30:43 ⛏ Fast Castle
22 1,474 14:08 20:34 33:48 ⛏ Fast Castle
21 1,415 11:57 17:42 33:44 ⛏ Fast Castle
16 1,099 13:10 19:57 33:44 ⛏ Fast Castle
8 566 13:46 22:22 33:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,955 32,635 33,605 3,650 133,845 134,289
48,725 23,027 30,010 5,030 106,792 124,078
42,015 30,465 18,535 1,845 92,860 117,373
39,070 22,941 24,705 2,940 89,656 97,270
32,980 11,655 25,555 2,420 72,610 77,765
32,105 20,569 15,280 4,235 72,189 95,517
30,300 12,595 17,045 4,205 64,145 113,610
12,830 14,189 10,395 1,945 39,359 45,264
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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