AoeStats
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Arena

510059467Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 49m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1049
+12
🇹🇼 Spanish · Taiwan
1028
+13
🇨🇳 Sicilians · China
992
+15
🇹🇼 Hindustanis · Taiwan
918
+18
🇺🇸 Franks · United States
1053
-18
🇩🇪 Franks · Germany
982
-15
🇷🇺 Danes · Russia
932
-13
🇬🇧 Vietnamese · United Kingdom
897
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 2,630 11:35 15:58 33:24 ⛏ Fast Castle
36 1,791 10:50 14:29 27:49 ⛏ Fast Castle
27 1,332 11:59 16:22 48:35 ⛏ Fast Castle
25 1,227 10:54 15:25 — ⛏ Fast Castle
17 831 9:34 15:27 36:46 ⛏ Fast Castle
16 810 10:46 16:58 48:01 ⛏ Fast Castle
14 674 12:40 17:04 — ⛏ Fast Castle
12 587 10:30 14:37 39:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,305 15,930 15,055 2,930 59,220 73,727
20,175 10,710 11,370 1,750 44,005 59,683
19,230 10,705 5,760 2,150 37,845 41,813
15,000 9,435 5,215 500 30,150 32,184
11,390 9,195 2,235 2,225 25,045 29,345
9,400 6,935 3,600 3,130 23,065 27,022
5,590 6,030 2,470 1,500 15,590 19,803
4,300 1,930 250 2,600 9,080 9,337
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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