AoeStats
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Nomad

509654020Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 45m 21s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Danes · Pakistan
1243
+12
🇵🇰 Portuguese · Pakistan
1205
+14
🇵🇰 Magyars · Pakistan
1154
+15
🇮🇳 Dravidians · India
1082
+18
🇪🇸 Varangians · Spain
1180
-16
🇹🇼 Koreans · Taiwan
1145
-15
🇦🇺 Japanese · Australia
1136
-14
🇨🇳 Mongols · China
1135
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,968 12:23 24:43 35:23 ⛏ Fish Boom FC
39 1,789 12:29 25:36 37:04 ⛏ Fire Galleys into Fish Boom FC
35 1,577 13:19 21:14 40:18 ⛏ Fish Boom FC
28 1,283 14:07 19:49 40:44 ⛏ Fish Boom FC
24 1,111 15:53 21:14 — ⚔ Fish Boom into Towers FC
22 988 17:38 21:49 43:55 ⛏ Fish Boom FC
13 590 14:10 23:01 38:54 ⛏ Fish Boom FC
13 611 13:56 19:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,150 22,440 10,015 3,975 50,580 60,499
18,825 12,515 9,525 2,640 43,505 47,457
19,315 14,710 6,675 2,240 42,940 46,978
12,160 14,051 8,280 2,355 36,846 40,729
14,920 8,150 5,805 2,575 31,450 36,222
10,665 8,450 5,205 1,100 25,420 26,659
7,850 7,430 2,560 3,080 20,920 25,444
6,250 6,781 2,135 1,250 16,416 18,806
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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