AoeStats
← 只会打步弓

Fortress

509343726Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 60m 10s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Saracens · Türkiye
1731
+11
🇹🇷 Varangians · Türkiye
1673
+13
🇫🇷 Bengalis · France
1593
+17
🇫🇷 Hindustanis · France
1528
+20
🇨🇳 Huns · China
1634
-16
🇹🇼 Danes · Taiwan
1631
-16
🇨🇳 Mongols · China
1600
-15
🇨🇳 Magyars · China
1584
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 3,457 7:18 11:19 26:44 ⛏ Fast Castle
51 3,091 7:41 11:36 25:40 ⛏ Fast Castle
51 3,059 7:02 11:05 24:34 ⛏ Fast Castle
46 2,793 6:51 10:33 24:20 ⛏ Fast Castle
36 2,181 7:37 11:44 24:05 ⛏ Fast Castle
33 2,014 9:29 14:11 29:10 ⛏ Fast Castle
33 2,015 6:45 11:13 25:08 ⛏ Fast Castle
24 1,468 7:36 11:18 24:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,120 33,525 45,195 3,715 145,555 153,318
46,770 32,260 50,330 5,500 134,860 139,758
68,095 26,960 30,380 5,775 131,210 132,416
46,850 22,310 48,970 3,190 121,320 131,544
18,325 50,596 36,055 5,615 110,591 115,884
45,155 34,990 26,170 2,450 108,765 123,319
48,335 44,365 9,460 3,635 105,795 112,682
28,085 44,355 17,155 2,350 91,945 95,424
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.