AoeStats
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Arena

510340721Analyzed
4v4 RM · 15h ago on Sep 30, 2026· 39m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1537
+14
🇪🇨 Saxons · Ecuador
1453
+18
🇹🇼 Cumans · Taiwan
1439
+18
🇨🇳 Teutons · China
1437
+18
🇦🇷 Teutons · Argentina
1628
-22
🇧🇷 Romans · Brazil
1482
-17
🇦🇷 Burgundians · Argentina
1434
-15
🇦🇷 Varangians · Argentina
1417
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,673 9:34 16:27 — ⚔ Drush FC
41 1,622 10:55 15:19 36:24 ⚔ FC into Scouts
41 1,603 8:27 22:33 35:12 ⛏ Fast Castle
38 1,497 8:48 20:02 36:44 ⛏ Fast Castle
34 1,354 11:05 15:17 — ⛏ Fast Castle
33 1,297 9:34 14:44 32:19 ⛏ Fast Castle
29 1,128 8:00 21:15 33:26 ⚔ Towers FC
28 1,116 8:24 22:14 31:23 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
29,315 12,770 18,550 400 61,035 72,379
23,460 12,970 14,445 300 51,175 53,148
17,450 14,572 5,770 200 37,992 40,392
14,295 13,716 5,910 3,445 37,366 41,614
14,860 15,240 4,895 1,090 36,085 38,370
14,765 4,490 11,125 750 31,130 32,080
9,450 6,520 2,570 2,835 21,375 22,875
5,100 7,123 2,670 890 15,783 17,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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