AoeStats
← Maty

Baltic

510300434Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 31m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1473
+17
🇪🇨 Varangians · Ecuador
1472
+17
🇺🇸 Japanese · United States
1456
+17
🇫🇷 Burgundians · France
1362
+21
🇹🇷 Spanish · Türkiye
1528
-20
🇧🇪 Armenians · Belgium
1474
-18
🇳🇱 Saxons · Netherlands
1471
-17
🇪🇸 Wu · Spain
1469
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Player eAPM Actions Feudal Castle Imperial Opening
63 1,982 10:58 23:56 — ⚔ Fish Boom into Fire Galleys into Archers
56 1,756 9:22 22:45 — ⚔ Scout Rush
40 1,249 11:40 22:19 — ⚔ M@A into Archers into Towers
40 1,263 12:27 16:44 — ⛏ Fish Boom FC
39 1,229 9:52 21:20 — ⛏ Fast Castle
30 955 10:33 18:54 —
30 937 9:37 22:21 — ◆ Fire Galleys FC
28 880 10:30 23:32 — ⛏ Fish Boom into Galleys into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
6,820 14,694 3,310 300 25,124 27,003
11,355 4,565 6,325 0 22,245 23,439
7,160 10,176 1,125 1,075 19,536 20,253
7,710 8,745 2,150 300 18,905 20,815
6,975 7,678 3,885 325 18,863 20,600
5,230 9,662 2,750 200 17,842 18,433
4,675 3,922 1,335 2,870 12,802 13,248
3,800 4,017 2,830 250 10,897 11,012
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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