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Arena

510260370Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 67m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1749
+1
🇨🇳 Italians · China
1616
+2
🇨🇳 Turks · China
916
+22
🇨🇳 Tatars · China
901
+22
🇹🇼 Inca · Taiwan
1206
-14
🇹🇼 Cumans · Taiwan
1169
-12
🇫🇷 Japanese · France
1132
-11
🇨🇳 Varangians · China
1118
-10
Player eAPM Actions Feudal Castle Imperial Opening
42 2,811 9:42 20:11 36:59 ⛏ Fast Castle
40 2,672 10:55 14:46 30:51 ⛏ Fast Castle
39 2,625 10:37 14:10 27:27 ⛏ Fast Castle
39 2,650 11:11 15:29 32:18 ⛏ Fast Castle
37 2,483 10:57 14:34 31:40 ⛏ Fast Castle
37 2,504 9:53 14:16 33:07 ⛏ Fast Castle
24 1,633 10:43 15:15 29:59 ⛏ Fast Castle
24 1,631 10:57 16:38 33:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,685 60,270 25,160 5,800 150,915 151,870
42,255 51,935 30,730 7,245 132,165 150,641
47,230 56,147 10,840 1,845 116,062 126,858
46,610 41,060 17,420 3,185 108,275 117,539
48,045 20,390 17,065 3,700 89,200 106,983
43,415 27,000 7,535 2,300 80,250 97,917
34,475 15,840 15,110 3,175 68,600 76,724
26,410 23,871 12,375 4,960 67,616 74,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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