AoeStats
← KRATOS | GOD OF WAR

African Clearing

510841695Analyzed
4v4 RM · 4h ago on Oct 2, 2026· 45m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇪 Saxons · Montenegro
1298
+14
🇲🇪 Mongols · Montenegro
1296
+15
🇲🇪 Varangians · Montenegro
1290
+15
🇲🇪 Aztecs · Montenegro
1276
+15
🇵🇱 Turks · Poland
1324
-17
🇵🇹 Khmer · Portugal
1302
-16
🇮🇱 Magyars · Israel
1242
-14
🇵🇹 Franks · Portugal
1188
-12
Player eAPM Actions Feudal Castle Imperial Opening
52 2,349 11:24 21:42 — ⚔ Scout Rush
51 2,311 12:44 26:09 — ⚔ Scout Rush
50 2,286 13:50 17:50 — ⚔ FC into Scouts
42 1,896 15:59 25:40 —
41 1,850 12:31 16:00 42:16 ⚔ FC into Scouts
37 1,702 13:45 17:09 — ⛏ Fast Castle
34 1,551 14:01 18:48 37:09 ⛏ Fast Castle
28 1,285 13:41 20:34 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,925 8,560 9,385 950 37,820 40,688
16,920 8,487 6,380 2,900 34,687 35,406
9,560 13,746 5,210 1,725 30,241 31,592
14,800 10,187 3,665 950 29,602 32,645
10,365 9,098 5,935 500 25,898 28,421
11,525 6,820 5,290 1,600 25,235 27,882
13,760 5,625 620 950 20,955 22,775
6,960 3,899 1,810 1,615 14,284 14,471
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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