AoeStats
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Arena

509494071Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 68m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Varangians · Chile
1410
+11
🇺🇸 Franks · United States
1371
+12
🇦🇷 Malay · Argentina
1310
+15
🇮🇪 Saxons · Ireland
1289
+16
🇮🇹 Saracens · Italy
1417
-19
🇮🇹 Goths · Italy
1285
-13
🇩🇪 Slavs · Germany
1250
-12
🇹🇼 Poles · Taiwan
1209
-10
Player eAPM Actions Feudal Castle Imperial Opening
46 3,156 10:54 14:37 23:39 ⛏ Fast Castle
38 2,584 10:47 14:47 30:39 ⛏ Fast Castle
32 2,217 10:57 14:28 28:34 ⛏ Fast Castle
32 2,215 11:35 15:20 28:05 ⛏ Fast Castle
28 1,899 11:27 25:03 38:34 ⚔ Scout Rush
27 1,853 11:32 15:51 30:08 ⛏ Fast Castle
19 1,273 12:04 15:47 55:53 ⛏ Fast Castle
14 943 11:00 14:34 27:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
60,650 42,954 27,600 4,340 135,544 148,331
42,590 53,215 27,225 7,805 130,835 155,246
44,655 28,573 17,175 7,050 97,453 103,457
46,015 19,690 23,820 5,500 95,025 115,438
50,590 21,590 3,985 3,600 79,765 85,114
31,830 25,110 10,955 950 68,845 85,919
26,450 11,178 15,745 1,600 54,973 62,950
24,670 16,421 8,920 2,720 52,731 56,909
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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