AoeStats
← ꧁༺乡 SC∆R 乡 ༻꧂

Arena

510776825Analyzed
4v4 RM · 14h ago on Oct 2, 2026· 52m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Saracens · Greece
1107
+17
🇩🇪 Georgians · Germany
1105
+17
🇦🇷 Saracens · Argentina
1093
+18
🇬🇷 Mongols · Greece
1088
+18
🇹🇼 Varangians · Taiwan
1143
-18
🇹🇼 Britons · Taiwan
1135
-18
🇹🇼 Danes · Taiwan
1125
-17
1123
-17
Player eAPM Actions Feudal Castle Imperial Opening
54 2,829 10:51 14:45 31:42 ⛏ Fast Castle
46 2,401 10:23 16:05 28:41 ⛏ Fast Castle
35 1,815 12:06 16:20 31:22 ⛏ Fast Castle
34 1,800 11:48 15:20 35:46 ⛏ Fast Castle
31 1,612 10:56 15:06 31:32 ⛏ Fast Castle
30 1,576 10:31 14:03 28:20 ⛏ Fast Castle
27 1,395 10:55 16:49 36:41 ⛏ Fast Castle
22 1,125 10:55 15:21 33:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,470 29,935 20,135 2,250 99,790 109,586
36,280 30,915 23,750 3,730 94,675 98,408
30,590 28,165 14,965 3,060 76,780 91,151
30,360 30,790 11,145 2,650 74,945 78,761
18,050 20,725 15,690 4,850 59,315 81,247
28,345 16,155 12,030 1,500 58,030 66,295
18,525 22,660 8,750 5,275 55,210 55,703
18,420 19,210 8,505 2,760 48,895 57,843
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.