AoeStats
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Nomad

508633705Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 47m 27s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1046
+16
🇺🇸 Japanese · United States
1032
+17
🇧🇷 Chinese · Brazil
984
+19
🇩🇪 Malay · Germany
949
+20
🇹🇼 Varangians · Taiwan
1113
-20
🇹🇼 Japanese · Taiwan
1063
-19
🇹🇼 Mongols · Taiwan
1010
-17
🇹🇼 Danes · Taiwan
1004
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,732 17:19 23:18 — ⛏ Fish Boom
36 1,695 14:18 21:02 38:17 ⛏ Fish Boom FC
29 1,371 12:34 21:25 34:27 ⛏ Fast Castle
25 1,210 16:03 20:54 36:06 ⛏ Fish Boom FC
22 1,049 14:05 21:28 41:13 ⛏ Fish Boom FC
21 1,018 13:04 17:54 — ⛏ Fish Boom FC
19 918 14:45 18:30 42:44 ⛏ Fish Boom FC
15 699 16:17 21:44 35:24 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
15,940 19,155 10,180 5,205 50,480 52,306
20,490 12,877 7,490 1,725 42,582 54,157
15,175 14,832 8,765 3,255 42,027 48,441
13,185 10,735 6,590 3,120 33,630 46,677
9,050 8,526 2,735 1,840 22,151 26,691
7,565 8,542 2,205 1,700 20,012 23,584
7,675 8,048 2,600 1,330 19,653 22,433
6,950 6,155 1,160 500 14,765 18,816
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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