AoeStats
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Arena

509801452Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 51m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
951
+15
🇬🇧 Persians · United Kingdom
949
+15
🇨🇦 Spanish · Canada
947
+15
🇹🇼 Wei · Taiwan
937
+15
🇫🇷 Varangians · France
961
-16
🇲🇽 Celts · Mexico
919
-27
🇨🇦 Mongols · Canada
917
-44
🇺🇸 Danes · United States
893
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,779 10:00 15:35 32:40 ⛏ Fast Castle
29 1,478 12:20 16:56 33:08 ⛏ Fast Castle
29 1,515 10:05 19:44 35:54 ⛏ Fast Castle
29 1,467 11:34 18:30 29:58 ⛏ Fast Castle
24 1,241 9:59 14:09 28:31 ⛏ Fast Castle
22 1,126 10:46 15:30 36:10 ⛏ Fast Castle
22 1,151 10:50 15:28 30:11 ⛏ Fast Castle
9 442 11:11 21:59 39:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
74,525 9,750 25,135 4,100 113,510 129,068
22,755 21,140 17,425 4,350 65,670 71,123
26,320 17,815 17,935 3,100 65,170 91,001
16,945 23,050 16,335 2,800 59,130 73,520
25,730 18,510 10,825 2,725 57,790 62,745
21,960 15,305 12,625 4,000 53,890 76,030
19,340 16,005 6,085 1,825 43,255 51,848
18,460 17,890 3,135 2,630 42,115 46,590
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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