AoeStats
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African Clearing

510293880Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 37m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Danes · Hungary
1376
+15
🇨🇳 Huns · China
1352
+16
🇬🇧 Mongols · United Kingdom
1352
+16
🇩🇪 Saracens · Germany
1329
+16
🇭🇰 Saxons · Hong Kong SAR China
1370
-18
🇨🇳 Spanish · China
1341
-15
🇨🇳 Vietnamese · China
1335
-15
🇨🇳 Japanese · China
1324
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 2,327 14:01 18:18 — ⛏ Fast Castle
54 2,016 12:01 22:47 — ⚔ Scout Rush
43 1,598 13:37 17:45 — ⛏ Fast Castle
40 1,487 14:31 18:21 — ⚔ Drush FC
36 1,338 13:56 17:43 — ⛏ Fast Castle
29 1,064 13:01 19:19 —
22 802 14:05 18:12 — ⛏ Fast Castle
19 698 14:30 19:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,890 11,390 7,440 1,800 39,520 44,462
11,000 6,023 2,860 1,800 21,683 25,773
9,355 6,705 1,275 2,140 19,475 21,507
9,655 6,609 2,435 630 19,329 18,972
7,030 6,466 3,185 2,245 18,926 19,601
9,825 5,212 1,190 1,825 18,052 19,854
6,975 6,453 2,365 505 16,298 16,856
3,050 3,416 1,140 1,500 9,106 8,466
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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