AoeStats
← winter is coming

Arena

510410705Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 46m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Britons · Türkiye
1097
+11
🇨🇴 Persians · Colombia
998
+15
🇹🇷 Romans · Türkiye
981
+15
🇫🇷 Turks · France
930
+17
🇬🇧 Bohemians · United Kingdom
983
-15
🇸🇪 Varangians · Sweden
972
-15
🇮🇹 Danes · Italy
957
-14
🇪🇸 Chinese · Spain
952
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,858 11:03 14:48 30:49 ⛏ Fast Castle
36 1,670 10:13 15:36 29:14 ⛏ Fast Castle
26 1,191 10:57 19:14 34:46 ⛏ Fast Castle
25 1,179 11:57 15:43 28:31 ⛏ Fast Castle
24 1,124 13:05 22:39 — ⛏ Fast Castle
18 823 10:26 17:02 32:20 ⛏ Fast Castle
17 768 10:27 22:23 31:10 ⚔ Archer Rush
11 497 10:52 19:37 34:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,680 23,810 14,585 1,600 62,675 82,012
25,805 13,995 15,855 1,050 56,705 69,164
15,955 23,849 12,270 3,870 55,944 70,616
27,925 11,420 10,575 2,855 52,775 57,111
12,960 22,250 11,465 1,665 48,340 70,559
16,060 8,265 9,640 2,255 36,220 38,046
12,830 13,690 6,870 1,725 35,115 39,109
17,420 10,480 5,320 1,655 34,875 41,702
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.