AoeStats
← w32.disttrack

Black Forest

509452021Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 54m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Varangians · Argentina
1068
+11
🇦🇷 Danes · Argentina
957
+16
🇦🇷 Britons · Argentina
951
+16
🇲🇽 Wu · Mexico
915
+16
🇩🇪 Dravidians · Germany
962
-15
🇨🇴 Bohemians · Colombia
954
-15
🇬🇧 Danes · United Kingdom
947
-15
🇬🇧 Vietnamese · United Kingdom
938
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,665 11:21 16:55 32:20 ⛏ Fast Castle
48 2,630 13:37 20:33 36:53 ⛏ Fast Castle
44 2,433 11:22 19:19 42:25 ⛏ Fast Castle
30 1,652 12:35 17:43 32:01 ⛏ Fast Castle
28 1,543 10:38 21:24 33:37 ⚔ Archer Rush
28 1,525 11:17 18:01 34:23 ⛏ Fast Castle
24 1,325 12:39 16:26 38:11 ⛏ Fast Castle
20 1,082 11:09 16:50 35:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,015 13,930 26,110 2,150 77,205 79,920
21,075 35,983 14,610 2,475 74,143 83,531
36,585 25,527 4,860 3,160 70,132 73,291
21,395 21,535 18,530 2,250 63,710 96,872
24,620 16,371 18,485 1,605 61,081 76,244
14,500 20,840 18,720 2,250 56,310 78,258
19,450 27,445 8,110 1,065 56,070 73,708
17,180 19,846 8,570 2,975 48,571 55,221
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.