AoeStats
← RoadTo1100

Arena

510092165Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 46m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Gurjaras · China
1480
+13
🇨🇳 Franks · China
1444
+15
🇨🇦 Danes · Canada
1397
+16
🇩🇪 Saxons · Germany
1358
+19
🇨🇳 Armenians · China
1415
-16
🇻🇳 Franks · Vietnam
1411
-16
1410
-16
🇹🇼 Saxons · Taiwan
1403
-15
Player eAPM Actions Feudal Castle Imperial Opening
51 2,384 10:50 14:32 28:36 ⛏ Fast Castle
34 1,580 10:17 14:34 40:08 ⛏ Fast Castle
33 1,512 10:20 14:26 26:52 ⛏ Fast Castle
33 1,522 11:22 14:51 29:18 ⛏ Fast Castle
32 1,474 10:38 14:28 30:39 ⛏ Fast Castle
29 1,327 9:42 14:06 — ⛏ Fast Castle
28 1,302 11:03 15:05 — ⛏ Fast Castle
20 921 9:54 17:35 30:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,085 24,700 14,610 2,430 69,825 74,454
25,495 14,170 14,870 4,450 58,985 85,958
24,625 16,350 16,400 965 58,340 77,225
15,140 21,635 11,385 1,500 49,660 55,709
14,480 15,098 6,630 1,650 37,858 42,221
18,160 11,760 5,150 2,255 37,325 43,978
10,820 9,630 1,380 1,250 23,080 25,822
7,270 7,870 1,275 1,190 17,605 19,250
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.