AoeStats
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Arena

509013020Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 49m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
980
+15
🇺🇸 Celts · United States
978
+15
🇺🇸 Poles · United States
964
+15
🇺🇸 Saxons · United States
950
+16
🇺🇸 Varangians · United States
967
-15
🇹🇼 Franks · Taiwan
962
-16
🇺🇸 Varangians · United States
941
-15
🇺🇸 Varangians · United States
940
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,525 10:18 14:45 35:31 ⛏ Fast Castle
29 1,438 11:54 21:08 36:32
26 1,299 10:58 15:07 38:41 ⛏ Fast Castle
18 890 10:22 15:49 36:52 ⛏ Fast Castle
16 769 10:30 14:30 — ⛏ Fast Castle
16 788 10:29 14:36 40:37 ⛏ Fast Castle
14 676 12:07 18:17 40:49 ⛏ Fast Castle
9 451 13:12 25:31 41:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,275 15,110 18,490 3,450 66,325 75,056
29,580 18,140 11,075 4,200 62,995 68,587
28,540 17,315 8,900 1,820 56,575 58,468
26,405 12,880 14,930 1,500 55,715 70,199
21,510 13,195 11,245 2,850 48,800 55,338
21,920 8,095 17,120 750 47,885 62,477
16,395 13,635 7,655 1,905 39,590 52,860
7,695 7,545 2,890 3,885 22,015 25,007
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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