AoeStats
← Gabriel93

Black Forest

510182660Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 36m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Dravidians · Türkiye
1196
+16
🇵🇱 Bohemians · Poland
1196
+16
🇺🇸 Varangians · United States
1179
+17
🇨🇴 Britons · Colombia
1175
+17
🇫🇷 Hindustanis · France
1245
-17
🇺🇾 Persians · Uruguay
1202
-17
🇷🇺 Danes · Russia
1201
-17
🇸🇰 Cumans · Slovakia
1150
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,163 11:24 14:55 32:49 ⛏ Fast Castle
32 1,163 11:14 15:40 27:56 ⛏ Fish Boom FC
31 1,128 11:24 16:15 31:19 ⛏ Fast Castle
29 1,047 11:31 15:16 29:47 ⛏ Fish Boom FC
27 999 11:27 14:34 26:55 ⛏ Fast Castle
20 735 11:03 17:51 31:39 ⛏ Fast Castle
18 663 11:07 19:08 33:04 ⛏ Fast Castle
16 575 11:06 17:39 31:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,105 19,050 9,225 950 50,330 57,157
21,225 14,575 13,405 950 50,155 60,037
21,495 11,780 9,185 2,480 44,940 48,982
21,025 12,960 6,680 3,800 44,465 51,022
18,275 13,750 4,825 1,000 37,850 44,408
14,100 12,205 6,330 1,130 33,765 37,819
15,125 9,052 5,705 1,680 31,562 34,786
11,520 9,999 1,930 1,600 25,049 32,963
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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