AoeStats
← IsInYourFacex77

Lombardia

510149495Analyzed
4v4 RM · 17h ago on Sep 29, 2026· 74m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Danes · Germany
1148
+15
🇩🇪 Mongols · Germany
1137
+16
🇨🇳 Britons · China
1117
+16
🇩🇪 Varangians · Germany
1116
+17
🇵🇱 Wei · Poland
1143
-17
🇵🇱 Mongols · Poland
1132
-16
🇬🇧 Britons · United Kingdom
1130
-16
🇩🇪 Romans · Germany
1115
-15
Player eAPM Actions Feudal Castle Imperial Opening
72 5,391 9:59 14:06 35:52 ⛏ Fast Castle
54 4,032 10:09 15:35 34:28 ⛏ Fast Castle
50 3,713 11:00 19:26 34:19 ⚔ Archer Rush
38 2,818 11:06 16:30 29:49 ⛏ Fast Castle
32 2,390 11:39 15:11 41:01 ⛏ Fast Castle
23 1,728 9:45 21:28 38:02 ⚔ Scout Rush
21 1,536 9:57 19:18 42:32 ⛏ Fast Castle
18 1,321 10:44 20:31 39:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
56,145 21,269 45,045 3,905 126,364 136,701
30,295 43,196 14,555 4,560 92,606 95,470
27,290 33,980 24,480 4,370 90,120 97,245
32,935 25,864 26,175 4,670 89,644 106,901
47,495 22,798 9,170 1,625 81,088 94,631
35,060 22,718 16,175 3,410 77,363 85,011
27,815 23,983 16,785 6,295 74,878 120,618
18,540 25,704 18,155 4,515 66,914 89,378
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.