AoeStats
← quiquito45

Arena

508574238Analyzed
2v2 RM · 9d ago on Sep 23, 2026· 38m 32s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1179
+8
🇦🇷 Khmer · Argentina
917
+17
🇲🇽 Saxons · Mexico
1032
-15
🇨🇦 Cumans · Canada
913
-10
Compared against 551,408 analysed team-game players on Arena.
quiquito45 C
Feudal Age 11:10 vs 10:55
btm 40%
Castle Age 21:54 vs 16:03
btm 10%
Imperial Age — vs 32:17
btm 0%
eAPM 29 vs 27
top 44%
First military 11:20 vs 18:52
top 3%
▼ Slow Castle Age at 21:54 — slower than 90% of analysed players on Arena
▲ Early military at 11:20 (Militia) — earlier than 97% of analysed players on Arena
▲ Town centers almost never idle — 5s across the first 21:54
T270491 D
Feudal Age 11:25 vs 10:55
btm 30%
Castle Age 22:49 vs 16:03
btm 8%
Imperial Age 34:51 vs 32:17
btm 30%
eAPM 16 vs 27
btm 16%
First military 13:03 vs 18:52
top 6%
▼ Slow Castle Age at 22:49 — slower than 92% of analysed players on Arena
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (16:52) — usually safest before it
▲ Early military at 13:03 (Battering Ram) — earlier than 94% of analysed players on Arena
▼ Town centers idle 4:50 of the first 22:49 — keep villagers queued
[Vsh]-Shaka_Arg B
Feudal Age 12:16 vs 10:55
btm 13%
Castle Age 16:36 vs 16:03
btm 42%
Imperial Age 30:47 vs 32:17
top 36%
eAPM 41 vs 27
top 17%
First military 17:57 vs 18:52
top 42%
▼ Slow Feudal Age at 12:16 — slower than 87% of analysed players on Arena
▲ High eAPM (41) — top quarter of analysed players
▲ Town centers almost never idle — 0s across the first 16:36
[Vsh]-Choco B
Feudal Age 10:52 vs 10:55
top 48%
Castle Age 16:59 vs 16:03
btm 38%
Imperial Age 36:30 vs 32:17
btm 21%
eAPM 40 vs 27
top 19%
First military 19:51 vs 18:52
btm 43%
▼ Slow Imperial Age at 36:30 — slower than 79% of analysed players on Arena
▲ High eAPM (40) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 29s across the first 16:59
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