AoeStats
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Arena

510536005Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 45m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Khmer · Peru
1500
+13
🇨🇳 Danes · China
1489
+14
🇮🇳 Dravidians · India
1355
+19
🇨🇳 Britons · China
1354
+19
🇮🇹 Bengalis · Italy
1505
-18
🇨🇳 Saxons · China
1421
-16
🇺🇸 Mongols · United States
1420
-16
🇩🇪 Wu · Germany
1400
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 2,908 10:12 14:05 28:50 ⛏ Fast Castle
51 2,317 9:59 12:51 27:40 ⛏ Fast Castle
49 2,215 11:00 14:37 28:36 ⛏ Fast Castle
46 2,097 10:49 14:29 27:30 ⛏ Fast Castle
44 2,005 9:59 13:43 28:41 ⛏ Fast Castle
44 2,022 10:27 14:36 31:25 ⛏ Fast Castle
23 1,029 10:11 14:11 28:04 ⛏ Fast Castle
21 933 11:59 16:17 24:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,195 16,310 27,180 1,050 92,735 95,372
30,855 22,895 14,730 4,265 72,745 85,387
30,030 21,350 16,800 3,000 71,180 82,288
27,080 13,955 21,975 1,700 64,710 70,182
20,150 20,655 12,340 3,925 57,070 64,811
20,330 12,165 4,435 2,155 39,085 41,981
14,255 12,875 8,420 3,450 39,000 42,377
10,575 11,845 6,195 1,400 30,015 32,917
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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