AoeStats
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Arena

508684527Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 66m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Malians · Netherlands
859
+15
🇵🇱 Varangians · Poland
838
+16
🇺🇸 Khmer · United States
785
+18
🇺🇸 Bengalis · United States
729
+20
🇩🇪 Persians · Germany
869
-19
🇩🇪 Britons · Germany
835
-17
🇨🇱 Saxons · Chile
814
-17
🇺🇸 Poles · United States
799
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 2,377 10:15 14:49 30:53 ⛏ Fast Castle
25 1,657 15:04 22:40 33:45
22 1,451 10:57 15:28 35:30 ⛏ Fast Castle
20 1,301 11:38 16:29 38:47 ⛏ Fast Castle
18 1,177 11:25 18:51 37:58 ⛏ Fast Castle
17 1,126 12:50 20:40 37:17 ⛏ Fast Castle
13 845 15:22 25:20 40:18 ⚔ Scout Rush
11 759 13:24 16:40 37:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,255 29,275 19,130 4,355 91,015 102,528
39,755 14,755 29,700 2,380 86,590 109,181
33,295 28,200 14,635 4,000 80,130 86,435
29,730 24,470 21,030 2,860 78,090 103,014
28,925 28,485 15,040 5,400 77,850 82,382
27,790 16,920 17,880 2,150 64,740 85,476
19,235 14,110 7,190 500 41,035 49,916
20,520 10,830 5,520 1,600 38,470 46,034
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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