AoeStats
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Arena

510292294Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 42m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Japanese · Brazil
792
+11
🇮🇹 Franks · Italy
766
+12
🇲🇽 Saxons · Mexico
713
+14
🇷🇴 Persians · Romania
713
+14
🇯🇵 Khitans · Japan
754
-17
🇩🇪 Franks · Germany
660
-12
🇦🇺 Varangians · Australia
637
-11
🇭🇰 Turks · Hong Kong SAR China
624
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 1,853 12:22 19:48 36:19 ⛏ Fast Castle
35 1,493 11:16 20:12 37:04 ⛏ Fast Castle
22 917 12:49 23:54 39:22 ⛏ Fast Castle
20 833 11:28 18:32 36:04 ⚔ Drush FC
17 710 12:10 16:20 33:29 ⛏ Fast Castle
15 626 12:29 17:30 31:24 ⛏ Fast Castle
14 590 11:53 25:25 — ⛏ Fast Castle
12 509 10:47 18:12 33:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,255 11,490 9,600 3,450 40,795 44,922
17,940 10,140 8,615 2,900 39,595 52,122
17,510 11,080 9,330 1,500 39,420 51,066
11,135 16,565 7,730 2,250 37,680 41,143
15,820 9,960 4,815 1,500 32,095 40,529
13,020 9,035 5,820 1,660 29,535 37,386
11,810 10,045 3,835 2,050 27,740 30,546
9,215 6,995 4,300 3,450 23,960 27,325
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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