AoeStats
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Arena

508791670Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 114m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇹 Danes · Guatemala
1049
+8
🇳🇱 Inca · Netherlands
940
+12
🇬🇹 Saxons · Guatemala
865
+14
🇺🇸 Teutons · United States
814
+16
🇳🇿 Danes · New Zealand
885
-14
🇯🇵 Saxons · Japan
837
-12
🇵🇪 Khitans · Peru
820
-12
🇪🇨 Maya · Ecuador
819
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 4,547 12:23 17:28 28:38 ⛏ Fast Castle
32 3,679 9:54 19:31 34:34 ⛏ Fast Castle
27 3,155 10:43 15:35 30:35 ⛏ Fast Castle
26 2,974 12:12 16:25 30:45 ⛏ Fast Castle
22 2,511 11:55 17:54 32:46 ⛏ Fast Castle
20 2,254 12:44 16:17 27:56 ⛏ Fast Castle
14 1,656 11:34 15:46 30:11 ⛏ Fast Castle
6 698 10:44 19:16 30:39

Resources

Player Food Wood Gold Stone Spent Collected
90,170 68,465 12,295 2,585 173,515 187,685
91,060 42,440 28,155 5,335 166,990 173,229
77,875 48,800 18,475 3,365 148,515 153,274
71,585 40,600 20,410 5,360 137,955 182,860
74,945 21,765 24,705 7,070 128,485 157,526
30,365 53,430 26,505 3,085 113,385 128,565
40,405 50,105 17,090 3,420 111,020 117,010
17,170 11,200 5,405 2,250 36,025 40,866
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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